Hello, thanks for visiting GameML, if you are a Game Maker user, this is the site for you, please sign up, or login if you are already a member, or just browse the site! Welcome to GameML!

ATTENTION MEMBERS!!! USERS CAN NOW SIGN UP AGAIN!
Log in

I forgot my password

Search
 
 

Display results as :
 


Rechercher Advanced Search

Site Hits
Free hit counter
These stats started at 0 on July 7th 2009
GameML File Sharing
USERNAME: gamemladmin@gmail.com PASSWORD: gamemlsite Upload Here: http://gameml.iowoi.org/GameML-File-Sharing-h3.htmPlease add only games.
Create A GAMEML BLOG!
Make a Blog on GameML:http://gamemlblogs.wetpaint.com

Alex Quest (Re-make)

Page 4 of 4 Previous  1, 2, 3, 4

View previous topic View next topic Go down

Alex Quest (Re-make)

Post by opticalillusions64 on Wed Nov 18, 2009 6:52 pm

First topic message reminder :

If arent already familiar with Alex Quest:
AQ1
http://www.yoyogames.com/games/show/15443
AQ2
http://www.yoyogames.com/games/show/49650 (removed from storyline)

What is 2.5d?

It's kinda like this:



I'm going to try to make it a little more- "exciting" than the original.

Also:

+ mp3 remixes of all the original midi's

+ save & loading

+ the game will be more difficult

+ possibly a boss rush

+ more playable characters

+ better graphics (my opinion)

+ a fork in the road
release date is unknown at this point. Suspect

opticalillusions64
Tres GameML Ninja
Tres GameML Ninja

Posts: 165
Points: 11101
GameML Reputation: 0
Join date: 2009-06-01
Age: 20
Location: ???

View user profile http://www.yoyogames.com/members/Optical%20Illusions

Back to top Go down


Re: Alex Quest (Re-make)

Post by The SNIC on Sat Dec 05, 2009 12:13 am

Done!

_________________
My site is new and good! and it's going to be able to host games and stuff! Check it out! http://cazigeneration.vampire-legend.com/index.htm

The SNIC
Moderator
Moderator

Posts: 676
Points: 11287
GameML Reputation: 4
Join date: 2009-07-10
Age: 1002
Location: Enafosase(Eastern North America Facility Of Specially Advanced Student Education) or not

View user profile http://cazigeneration.vampire-legend.com

Back to top Go down

Re: Alex Quest (Re-make)

Post by The SNIC on Sat Dec 05, 2009 12:15 am

Sorry, The site I posted it on only runs it once. Any sites that loops the animation?

_________________
My site is new and good! and it's going to be able to host games and stuff! Check it out! http://cazigeneration.vampire-legend.com/index.htm

The SNIC
Moderator
Moderator

Posts: 676
Points: 11287
GameML Reputation: 4
Join date: 2009-07-10
Age: 1002
Location: Enafosase(Eastern North America Facility Of Specially Advanced Student Education) or not

View user profile http://cazigeneration.vampire-legend.com

Back to top Go down

Re: Alex Quest (Re-make)

Post by opticalillusions64 on Thu Dec 10, 2009 11:53 pm

I've decided not to use an animation for it would be too complecated for me >_<

opticalillusions64
Tres GameML Ninja
Tres GameML Ninja

Posts: 165
Points: 11101
GameML Reputation: 0
Join date: 2009-06-01
Age: 20
Location: ???

View user profile http://www.yoyogames.com/members/Optical%20Illusions

Back to top Go down

Re: Alex Quest (Re-make)

Post by The SNIC on Sun Dec 13, 2009 10:10 pm

What? No it's easy! I know how to do it!
this:
left: sprite change
speed = 1
sprite = left_walk
sub image = -1

left release: sprite change
speed = 0
sprite = left_walk
sub image = 0

()
same thing with right sept different sprite

_________________
My site is new and good! and it's going to be able to host games and stuff! Check it out! http://cazigeneration.vampire-legend.com/index.htm

The SNIC
Moderator
Moderator

Posts: 676
Points: 11287
GameML Reputation: 4
Join date: 2009-07-10
Age: 1002
Location: Enafosase(Eastern North America Facility Of Specially Advanced Student Education) or not

View user profile http://cazigeneration.vampire-legend.com

Back to top Go down

Re: Alex Quest (Re-make)

Post by opticalillusions64 on Mon Dec 14, 2009 8:24 pm

thats what you'd use on a non-platform type game

opticalillusions64
Tres GameML Ninja
Tres GameML Ninja

Posts: 165
Points: 11101
GameML Reputation: 0
Join date: 2009-06-01
Age: 20
Location: ???

View user profile http://www.yoyogames.com/members/Optical%20Illusions

Back to top Go down

Re: Alex Quest (Re-make)

Post by CarnivorousA on Tue Dec 15, 2009 6:47 am

Platform games without animation are really dodgy, here is a basic animation script that I used in poorly drawn man.

In step event:

if !(place_meeting(x,y+1,obj_floor))
{
if vspeed <= 0
{
sprite_index = //jump sprite
}
if vspeed >= 0
{
sprite_index = //fall sprite
}
}

if ((place_meeting(x,y+1,obj_floor)) and !(keyboard_check(vk_right)) and !(keyboard_check(vk_left)))
{
sprite_index = //standing sprite
}

if keyboard_check_pressed(vk_right)
{
sprite_index = //running sprite
image_xscale = 1
}

if keyboard_check_pressed(vk_left)
{
sprite_index = //running sprite
image_xscale = -1
}

Make the origin of all player sprites have the x axis in the middle of the sprite. Use a mask.

_________________

CarnivorousA
Moderator
Moderator

Posts: 1402
Points: 12822
GameML Reputation: 17
Join date: 2009-06-01
Age: 17
Location: At the bottom of the lake.

View user profile http://entertainmypeople.freeforums.org/index.php

Back to top Go down

Re: Alex Quest (Re-make)

Post by opticalillusions64 on Tue Dec 15, 2009 8:04 pm

hmmm thanks

opticalillusions64
Tres GameML Ninja
Tres GameML Ninja

Posts: 165
Points: 11101
GameML Reputation: 0
Join date: 2009-06-01
Age: 20
Location: ???

View user profile http://www.yoyogames.com/members/Optical%20Illusions

Back to top Go down

Page 4 of 4 Previous  1, 2, 3, 4

View previous topic View next topic Back to top

- Similar topics

Permissions in this forum:
You cannot reply to topics in this forum